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#279: TCA Accelerator Coaching Call with Kieche O’Connell
Some of the most innovative toy ideas come from outside the industry and Dr. Kieche O’Connell is proof. As the creator of Catoms, she blended her love of science and the periodic table into a collectible plush line with characters inspired by real chemical elements.
In this episode, we dive into her journey from scientist to toy creator, how Toy Creators Academy helped her bring Catoms to life, and why authentic storytelling is key to marketing educational toys.
#278: TCA Accelerator Coaching Call with Manish Punwani
Ever feel like your toy or game idea is too niche or wonder if you’ve got what it takes to break into the industry? Maybe you’ve been sitting on a killer concept or already knee-deep in prototypes and second guesses.
In this episode of Making It in the Toy Industry, I’m chatting with TCA alum and current Accelerator student Manish Punwani, who proves that with the right guidance and passion, even unexpected game themes can thrive. Manish shares his journey from merchandising to launching Cricket or Nothing, a suspense-filled card game that turns cricket into a poker-like duel.
You’ll hear why he walked away from his first concept and how TCA coaching helped him see his idea and audience in a whole new light.
If you want to be a part of Toy Creators Academy and get the opportunity to join the Accelerator as a graduate, visit toycreatorsacademy.com today.
#276: TCA Accelerator Coaching Call with Joanna of Fren Forest
If you've ever wished you could sit in on a real coaching call inside Toy Creators Academy, today’s your lucky day. This episode brings you inside the TCA Accelerator for a one-on-one strategy session with Joanna, the creator of Fren Forest.
Joanna is a sculptural artist with a love for cozy characters and dreamy desk décor. She went from crafting mini clay creatures in her studio to fully funding a collectible toy on Kickstarter.
You’ll hear how she turned her hand-sculpted characters into a toy brand without a business degree or marketing team, the smart moves that helped her hit 50% of her Kickstarter goal on day one, and why she scrapped flocking but kept her fan-favorite toe beans.
We’ll also chat about balancing creativity with business and how small media wins can build big brand momentum. Joanna’s journey proves that with the right tools and support, your toy dream is possible.
#240: Getting Media Attention For Your Plush Brand with Hugimals Founder Marina Khidekel
If you’re thinking about launching a toy line in a newer category that may not be getting much love right now, this episode is a must-listen! Azhelle Wade sits down with Marina Khidekel, founder of Hugimals World, a brand known for its weighted plush toys that target anxiety and sleep challenges. You’ll hear how Marina transitioned from a health and wellness journalist to a toy industry entrepreneur, taking every bit of feedback from Hugimals' pilot program and working it into the early marketing materials to ensure each detail reflected the love and care behind the product!
#239: Leaving A Career In Flowers For A Career In Toys with Chrissy Fagerholt
In episode 239 of 'Making It in the Toy Industry,' Virginia, a student at Toy Creators Academy, takes over hosting duties and interviews Chrissy Fagerholt of EAP Toys and Games. Chrissy, one of the first graduates of the Toy Creators Academy, shares her transition from a 17-year career as a floral designer to becoming a successful toy entrepreneur. The episode covers Chrissy's journey in licensing her games, her experiences with the Toy Creators Academy, the challenges and rewards of self-publishing, and the financial realities of the toy business. Highlighted is her latest success with 'Girls in Bar Bathrooms,' a game recently licensed by Mattel. Chrissy offers insights and valuable lessons about navigating the toy industry, combining creativity with business acumen, and turning passion into profit. This episode is a must-listen for aspiring toy inventors and entrepreneurs.
#230: How She Invented A Plush Toy and Licensed The Idea For Passive Income
Have you ever wondered if it were possible to sell your toy idea instead of the finished product? Today’s podcast episode follows one creator, who does just that.
Today’s guest Joanna Paul, shares her journey of developing Moodles (formerly known as "What's Its Face?"), a patentable plush invention designed to help children understand and express their emotions. From the initial concept inspired by her own experiences as a mom to the challenges of patenting and licensing, Joanna's toy story is a testament to the power of persistence and adaptability in the toy industry.
#227: Kelly’s Journey From Educator to Toy Creator with TCA
Can studying math be as fun as playing a game? In this episode of Making it in the Toy Industry, Kelly Clement shows us that it CAN be. With her innovative product, Watermelon Math, Kelly turns the tedious task of studying into an engaging experience. Her journey from a middle school teacher to a successful toy creator offers an inspiring look into the world of educational toys.
#226: This Toy Delivers Real Mail Every Week To Kids Across The Globe with Wendy Lattimore
Are today's digital-native children still charmed by the simple pleasure of receiving a physical letter? In Episode 226 of the "Making It in the Toy Industry" podcast, Virginia Lette engages with Wendy Lattimore, a successful graduate of the Toy Creators Academy (TCA), to explore this fascinating topic. Wendy's inspiring journey from traditional mail to innovative toy creation will challenge your perceptions of outdated communication methods.
#223: Unlock Your Game Design Potential with April Mitchell
Have you EVER had an idea for a game? This episode is for you. 🫵
Well, don't miss this Part 2 continuation from episode 221, an interview with April Mitchell! April, a licensed game inventor and co-creator of the Tabletop Game Design Masterclass shares her journey from toy industry newbie to a game design expert. Get ready to giggle along as April shares the story of finding her pitch theme song and why she plays that song before every pitch to this day.
#221: Should You Partner With Another Toy or Game Inventor?
Are you thinking about teaming up with a partner for your toy or game invention? But what if it isn’t the right move for you? Tune into this episode of "Making it in the Toy Industry," where Azhelle Wade chats with April Mitchell about the ins and outs of partnering up in the world of invention. April is a licensed inventor and the co-creator of the Tabletop Game Design Masterclass. In this episode, she shares key considerations you should keep in mind when choosing a partner for your next big idea.
#219: Why He Went From Mattel to TCA and Launched His Plush Toy
Q: Could TCA be valuable to you if you already have corporate toy industry experience A: YES! Perhaps you think that having professional toy industry experience guarantees success in your entrepreneurial ventures. But this episode turns that notion on its head, featuring Gerardo, a former toy industry professional turned toy entrepreneur, charting his own course through the toy market with a little help from the Toy Creators Academy.
#215: How He Launched an Action Figure Line from Ideation, Marketing, to Retail Placement
Ever wondered how a simple idea can transform into a toy that's flying off the shelves? Perhaps you've been toying around with a concept, but the thought of kickstarting it into production leaves you feeling majorly overwhelmed. Well, then today’s episode is the perfect fit for you. Brandon Braswell, founder of Nine to Five Warriors is sharing the ups and downs of developing and producing his own action figure line.
#213: From Empath to Entrepreneur with Jana Hallam of Wonderwell Toy Company
What happens when a frustrated parent channels her passion into playtime? For Jana Hallam of Wonderwell Toy Co., it sparked The Kindness Mouse - an ingenious plush toy system inspiring kindness and empathy in kids through irresistible storytelling and activities. Tune in for her inspiring entrepreneurial journey and how Toy Creators Academy became an integral part of it.
How “No” Led This Game Creator To Unexpected Opportunity
Join us as we chat with Cathy Tenaglia, a graduate of Toy Creators Academy, who shares her journey and insights into navigating the toy industry. From debunking myths to discussing the importance of pitching, Catherine offers invaluable advice and experiences gained through her 12-weeks in TCA.
How CJ Charles Turned Her Children's Book into a Plush Doll
Ever wondered how a beloved character from a children's book can leap off the pages and become a real toy? This episode of "Making It in the Toy Industry" reveals the transformative journey of a TCA Alumni who turned a character from their storybook into a cherished 12-inch plush toy.
Episode #185: Dolls That Celebrate Asian Diversity with Samantha Ong
If you're feeling frustrated and discouraged because your games aren't resonating with fans and delivering the powerful and rewarding experiences you envisioned, then you are not alone! You may be investing countless hours in game development, pouring your creativity into every detail, but still not capturing the essence of the fandom. Instead of the desired result, you might be facing lukewarm reactions from players who fail to connect deeply with your games.
We are delighted to introduce Deirdre Cross, an esteemed veteran in the toy and game industry since 2007. Her impressive career began at Forrest-Pruzan Creative, where she swiftly moved up the ranks from production manager to an influential partner. Deirdre has actively participated in the creative development of over 500 products across varied game publishers, solidifying her presence in the industry. Now, she serves as the general manager of emerging brands for Funko, heading both Funko Games and Mondo. Her recent masterpiece, Disney Villainous The Game, won Game of the Year at the 2019 TOTY Awards.
In a world where game development meets fandom, Funko Games has mastered the art of creating immersive gameplay experiences. Join Deirdre Cross as she reveals their secret sauce: understanding the essence of a brand and collaborating with a passionate team.